![]() ![]() So was this a pitch you made to them as a video game training simulation, or.? ![]() From the outside it almost seems like there's this conflux of military and "civilian," or commercial concepts overlapping. Day Z is driving new patches to Arma 2 and making you think critically about Arma 3's design. ![]() Features from VBS -the military training tool made in your engine-trickle down into Arma. PCG: There's this cross-pollination between your games that's really interesting to me. ![]() As thousands of new players surge into a spin-off of the sim, Bohemia is preparing Arma 3. This is the most exciting time in the history of both games. Hall's wearing white DC sneakers, beat-up jeans, and a black t-shirt that asks “Anyone in Cherno?” in homemade, screen-printed letters.įor the next two hours, we talk about Day Z and Arma. So is community star Dslyecxi (a calzone), who wrote the book on pro Arma. We've walked to an Italian restaurant down the street from E3-Hall's first-and our table is circled by variously-famished Arma royalty: both of Bohemia Interactive's Creative Directors, Jay Crowe (lasagna) and Ivan Buchta (pizza) are here. The creator of Day Z has ordered the carbonara. ![]()
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